| Toggle Grid | | 0 | Toggle grid on and off |
| Toggle Lights | Alt | 0 | Toggle lights on and off |
| Grid 1cm | | 1 | Set the grid to 1cm unit spacing |
| XY View | Alt | 1 | Switch to the 2d view into XY |
| Grid 2cm | | 2 | Set the grid to 2cm unit spacing |
| XZ View | Alt | 2 | Switch to the 2d view into XZ |
| Grid 5cm | | 3 | Set the grid to 5cm unit spacing |
| YZ View | Alt | 3 | Switch to the 2d view into YZ |
| 3 Sided Brush | Ctrl | 3 | Create a 3 sided brush |
| Grid 10cm | | 4 | Set the grid to 10cm unit spacing |
| 3D View | Alt | 4 | Switch to the 3d view |
| 4 Sided Brush | Ctrl | 4 | Create a 4 sided brush |
| Grid 20cm | | 5 | Set the grid to 25cm unit spacing |
| 5 Sided Brush | Ctrl | 5 | Created a 5 sided brush |
| Fit Texture | Shift | 5 | Fit texture to selection |
| Grid 50cm | | 6 | Set the grid to 50cm unit spacing |
| 6 Sided Brush | Ctrl | 6 | Created a 6 sided brush |
| Grid 1m | | 7 | Set the grid to 1m unit spacing |
| 7 Sided Brush | Ctrl | 7 | Create a 7 sided brush |
| Grid 2m | | 8 | Set the grid to 2m unit spacing |
| 8 Sided Brush | Ctrl | 8 | Create an 8 sided brush |
| Grid 5m | | 9 | Set the grid to 5m unit spacing |
| 9 Sided Brush | Ctrl | 9 | Create a 9 sided brush |
| Select All Matching | Alt | A | Select all of the matching entities |
| Toggle Snap to Grid | Ctrl | A | Toggle snap to grid on and off |
| Select All Matching | Shift | A | Select all of the matching entities |
| Select All Faces | Ctrl + Shift | A | Select all of the faces with a matching material |
| Benchmark | Alt | B | Benchmark something something |
| Inherit Entity Position And Orientation | Alt | C | Inherit entity position and orientation |
| Copy | Ctrl | C | Copy the selection to the Clipboard |
| Copy Camera Location | Shift | C | Copy Camera Location |
| Set Entity Position And Orientation Based On Camera | Ctrl + Alt | C | Set entity position and orientation based on camera |
| Auto Caulk | Ctrl + Shift | C | Automatically apply the caulk material to brush faces that are hidden. Applies to the current selection |
| Drop Bounds to Ground | Shift | D | Drop selected to the ground using the primitives' bounds |
| Drop Bounds to Ground, No Orientation | Alt + Shift | D | Drop selected to the ground using the primitives' bounds, and don't orientate to surface |
| Drop Origin to Ground | Ctrl + Shift | D | Drop selected to the ground using the primitives' origin |
| Drop Origin to Ground, No Orientation | Ctrl + Alt + Shift | D | Drop selected to the ground using the primitives' origin, and don't orientate to surface |
| Rotate Mode | | E | Switches the manipulator into the rotate mode |
| Drag Edges | Ctrl | E | Enter edge dragging selection mode |
| Select Complete Entity | Ctrl + Alt + Shift | E | Select the entire entity from the currently selected brushes |
| Toggle Light Fill | | F | Toggle light fill mode on and off |
| Find Entity | Ctrl | F | Find an entity by name |
| Select Group Siblings | | G | Select all group siblings |
| Create new group | Alt | G | Creates new group with selected |
| Snap Selection | Ctrl | G | Snap the currently selected entities to the grid |
| Ungroup Entity | Shift | G | Ungroup the primitives from the entity |
| Unghost All | Ctrl + Alt | G | Unghost all primitives |
| Show Ghosted | Alt + Shift | G | Shows all Ghosted Entities |
| Ghost Selected | Ctrl + Shift | G | Ghost the currently selected primitives |
| Hide Selected | | H | Hide selected primitives |
| Show Hidden | Shift | H | Show the hidden primitives |
| Hide Unselected | Ctrl + Shift | H | Hide the unselected primitives |
| Invert Selection | Alt | I | Invert the current selection |
| Edit Map Info | Ctrl | I | Edit selected map info |
| Context Sensitive Inspector | | J | Toggle context sensitive inspector |
| Alt+J Link Entities | Alt | J | Link entities with Alt+J |
| Ctrl+J Link Entities | Ctrl | J | Link entities with Ctrl+J |
| Shift+J Link Entities | Shift | J | Link entities with Shift+J |
| Select Entity Color | | K | Set the selected entity color |
| Connect Entities | Ctrl | K | Connect ( target ) the currently selected entities |
| Combine ( Group ) | Shift | K | Combine the selected primitives into a grouped entity |
| Select Entity Emissive Color | Ctrl + Alt | K | Set the selected entity emissive color |
| Disconnect Entities | Ctrl + Alt + Shift | K | Disconnect ( target ) the currently selected entities |
| Toggle Clip Brushes | Ctrl | L | Toggle clip brushes on and off |
| Toggle Translucent Clips | Ctrl + Alt | L | Toggle translucent clip brushes on and off |
| Toggle Models | | M | Toggle the models on and off |
| Match All Grouped Properties | Alt | M | Match all grouped properties to values on first selected entity |
| CSG Merge | Shift | M | CSG merge the currently selected brushes |
| Toggle Models Orthographic | Alt + Shift | M | Toggle the models on and off in the orthographic view |
| Move to Other Map | Ctrl + Shift | M | Move the current selection to a different map |
| Entity inspector | | N | Toggle entity inspector |
| Open Map | Ctrl | O | Open an existing map |
| Center Selection Origin | Shift | O | Center selection origin |
| Toggle Particles | | P | Toggle the particles on and off |
| Set Work Plane | Ctrl | P | Sets the current selection as the origin for the Work Plane |
| Reset Work Plane | Ctrl + Alt | P | Resets the Work Plane to default and disabled its |
| Select Animation | | Q | Select an animation and frame to pose this entity in |
| Move selection only ( No resizing ) | Ctrl | Q | Move selection only ( No resizing ) |
| Toggle Unit Size | Shift | Q | Toggle: Display Unit Size |
| Scale Mode | | R | Switches the manipulator into the scale mode |
| Toggle Ruler | Alt | R | Activate or deactivate the ruler widget |
| Toggle Rotation Mode | Ctrl | R | Toggle free rotation mode |
| Lock Texture Rotations | Shift | R | Lock texture rotations on primitives |
| Reset Ruler | Ctrl + Alt | R | Reset the ruler to the center of the grid |
| Update View Camera | Ctrl + Shift | R | Update view camera |
| Surface Inspector | | S | Toggle surface inspector |
| Toggle Scaling Mode | Alt | S | Toggle Scaling Mode |
| Save Map | Ctrl | S | Save the active map |
| Select In View | Shift | S | Select In View |
| Toggle Triggers | Alt | T | Toggle triggers on and off |
| Lock Texture Moves | Shift | T | Lock textures moves on primitives |
| Axial Texture By Height | | U | Axial texture by height |
| Axial Texture By Width | Ctrl | U | Axial texture by width |
| Axial Texture By Arbitrary | Shift | U | Axial texture arbitrary |
| Drag Vertices | | V | Enter vertex dragging selection mode |
| Toggle Volume Primitives | Alt | V | Toggle volume primitives on and off |
| Paste | Ctrl | V | Paste the clipboard contents into the map |
| Paste Camera Location | Shift | V | Paste Camera Location |
| Paste at Cursor | Ctrl + Alt | V | Paste the clipboard contents into the map, at the cursor |
| Translate Mode | | W | Switches the manipulator into the translate mode |
| Select All Targets | Alt | W | Select all target entities in the map |
| Select All Targetees | Ctrl | W | Select all entities in the map targeting the selected entities |
| Select Entity Chain | Shift | W | Select all the entities targeted by or targeted from this entity |
| Toggle Work Plane | Ctrl + Shift | W | Toggles the work plane on and off |
| Toggle Clipper | | X | Toggle clipper mode |
| Toggle Crosshairs | Shift | X | Toggle crosshairs |
| X-Axis Rotate | Ctrl + Shift | X | Rotate selected primitives along the X-axis |
| Redo | Ctrl | Y | Redo the previously undone action |
| Y-Axis Rotate | Ctrl + Shift | Y | Rotate selected primitives along the Y-axis |
| Undo | Ctrl | Z | Undo the last action |
| Z-Axis Rotate | Ctrl + Shift | Z | Rotate selected primitives along the Z-axis |
| Grid Size Decrease | | [ | Grid size decrease |
| Decrease View Distance | Ctrl | [ | Decrease the camera view distance |
| Previous AI Group | Shift | [ | Cycle through the AIGroupMgr entities in reverse order. If none is currently selected, the first one found will be displayed. |
| Cubic Clipping Mode | Ctrl | \ | Toggle Cubic Clipping Mode |
| Grid Size Increase | | ] | Grid size increase |
| Increase View Distance | Ctrl | ] | Increase the camera view distance |
| Next AI Group | Shift | ] | Cycle through the AIGroupMgr entities. If none is currently selected, the first one found will be displayed. |
| World/Local space toggle | | ` | Toggles the selection manipulator between world and model space coordiantes |
| Delete | | Backspace | Delete the currently selected primitives |
| XY Zoom In | | Delete | Zoom in on the XY view |
| Nudge Selection Down | Alt | Down | Nudge selection down |
| Texture Scale Down | Ctrl | Down | Texture scale down |
| Texture Shift down | Shift | Down | Texture shift down |
| Camera View Center | | End | Changed the camera view to the center vertically |
| Set Ruler End | Ctrl | End | Set the end point of the ruler to the first selected object |
| Clip Selected | | Enter | Clip selected |
| Flip Clip Orientation | Ctrl | Enter | Flip clip orientation |
| Split Selection | Shift | Enter | Split selection |
| Toggle Full Screen | Alt + Shift | Enter | Toggle Full Screen |
| Deselect All | | Esc | Deselect the currently selected primitives |
| Launch slow combo map from camera position | | F10 | Launch slowComboMap from camera position |
| Launch slow map from camera position | Ctrl | F10 | Launch slowmap from camera position |
| Slow combo map | | F11 | Launch slowComboMap |
| Slow map | Ctrl | F11 | Launch slowmap |
| Show Manipulator | Ctrl | F12 | Toggle the model manipulator on and off |
| Toggle Manipulator State | Shift | F12 | Toggle the model manipulator's state from translate to rotate to scale |
| Cycle Bookmarks | | F2 | Cycle through the saved camera bookmarks |
| Toggle Bookmark | Ctrl | F2 | Toggle a camera bookmark |
| Delete Bookmarks | Ctrl + Shift | F2 | Clear all saved camera bookmarks |
| Focus XY Window | | Home | Sets the view focus in the XY Window onto the selected object(s) |
| Select Primary Reference | Alt | Home | Select primary reference |
| Focus Camera Window | Ctrl | Home | Sets the view focus in the Camera Window onto the selected object(s) |
| Zero Orientation | Shift | Home | Resets the orientation of the selected object to the identity matrix |
| Reset Scale | Ctrl + Alt | Home | Resets the selection's scale to 1 on each axix. |
| XY Zoom Out | | Insert | Zoom out on the XY view |
| Paste | Shift | Insert | Paste the clipboard contents into the map |
| Nudge Selection Left | Alt | Left | Nudge selection left |
| Texture Scale Left | Ctrl | Left | Texture scale left |
| Texture Shift Left | Shift | Left | Texture shift left |
| Move Selection Up | | Num + | Move selection up |
| Selection Texture Inc. | Shift | Num + | Selection texture increase |
| Move Selection Down | | Num - | Move selection down |
| Selection Texture Dec. | Shift | Num - | Selection texture decrease |
| Lock Spotlight to Camera | | Num 0 | Locks the selected spot light to the camera's position and view. |
| Camera to Spotlight | Ctrl | Num 0 | Moves the camera to the selected spot light's position and view. |
| Open Reference | Alt | Page Down | Open reference |
| Previous Entity | Ctrl | Page Down | Selects the previously selected entity in the history |
| Texture Rotate CW | Shift | Page Down | Texture rotate clockwise |
| Scale Down | Ctrl + Alt | Page Down | Scale the selection down by the preset percent. |
| Close Reference | Alt | Page Up | Close reference |
| Next Entity | Ctrl | Page Up | Selects the next selected entity in the history |
| Texture Rotate CCW | Shift | Page Up | Texture rotate counter clockwise |
| Scale Up | Ctrl + Alt | Page Up | Scale the selection up by the preset percent. |
| Nudge Selection Right | Alt | Right | Nudge selection right |
| Texture Scale Right | Ctrl | Right | Texture scale right |
| Texture Shift Right | Shift | Right | Texture shift right |
| Clone Selection | | Space | Clone ( duplicate ) the current selection |
| Toggle Manipulator State | Ctrl | Space | Toggle the model manipulator's state from translate to rotate to scale |
| Snap Manipulator | Shift | Space | Snap the manipulator to the current selection (spawnPosition or center of selected primitives) |
| Cycle Entity | | Tab | Cycle through the selected entities in the Entity Inspector |
| Next View | Ctrl | Tab | Switch to the next 2d view |
| Back Cycle Entity | Shift | Tab | Cycle backwards through the selected entities in the Entity Inspector |
| Nudge Selection Up | Alt | Up | Nudge selection up |
| Texture Scale Up | Ctrl | Up | Texture scale up |
| Texture Shift Up | Shift | Up | Texture shift up |