Sound Events Samples List
This page contains a list of all of the sound events available in the game, grouped by the soundbank that they are contained within. Each event, contains a list of the names of the sound samples and the subfolders that are contained within, that are used for that event.
- ambience.wwu
- archvile.wwu
- attacks.wwu
- auger.wwu
- baron of hell.wwu
- bfg.wwu
- cacodemon.wwu
- carcass.wwu
- chaingun.wwu
- chaingun_new.wwu
- chainsaw.wwu
- cinematic_sfx.wwu
- classic_hub_arcade.wwu
- climb.wwu
- common.wwu
- crucible.wwu
- damage.wwu
- DarkLord.wwu
- debug.wwu
- Default Work Unit.wwu
- demonic_troop.wwu
- dlc1_bloodangel.wwu
- dlc1_turret.wwu
- doomhunter.wwu
- dragon.wwu
- dreadknight.wwu
- effects.wwu
- environmental_hazards.wwu
- equipment.wwu
- explosions.wwu
- feedback.wwu
- foley.wwu
- footsteps.wwu
- gargoyle.wwu
- gauss.wwu
- general.wwu
- ghost_fodder_mod.wwu
- ghost_weapon_mod.wwu
- gladiator.wwu
- glory_kill.wwu
- heavy cannon.wwu
- hell soldier.wwu
- hellknight.wwu
- icon_of_sin.wwu
- imp.wwu
- impacts.wwu
- interact.wwu
- jumplands.wwu
- khanmaykr.wwu
- logic.wwu
- loop.wwu
- lost soul.wwu
- mancubus.wwu
- marauder.wwu
- maykr_zombie.wwu
- melee.wwu
- monkey_bars.wwu
- monsters.wwu
- movement.wwu
- movers.wwu
- music_doom_2016.wwu
- music_doom_classic.wwu
- music_ghost.wwu
- noise.wwu
- pain elemental.wwu
- pass-bys.wwu
- physics.wwu
- pickups.wwu
- pinky.wwu
- pistol.wwu
- plasma.wwu
- playable_demon.wwu
- player.wwu
- podium.wwu
- prowler.wwu
- pus_pods.wwu
- pvp.wwu
- revenant.wwu
- rocket launcher.wwu
- samur.wwu
- scripted_events.wwu
- sentinel_mech.wwu
- shotgun double.wwu
- shotgun.wwu
- Spirit.wwu
- stingers.wwu
- suit.wwu
- super_tentacle.wwu
- swimming.wwu
- tentacle.wwu
- titan.wwu
- tones.wwu
- tyrant.wwu
- ui.wwu
- unmaykr.wwu
- utility.wwu
- vo.wwu
- vox.wwu
- whiplash.wwu
- zombie.wwu